SDXL Brutalist Architecture
Published by @concrete_dreams · Community adapter
Raw concrete Brutalist architecture: textured béton brut surfaces, dramatic shadow play, massive geometric volumes, and desaturated tone palette.
Usage
from diffusers import DiffusionPipeline
import torch
pipe = DiffusionPipeline.from_pretrained(
"stabilityai/stable-diffusion-xl-base-1.0",
torch_dtype=torch.float16,
).to("cuda")
pipe.load_lora_weights("modelforgelab/sdxl-brutalist-lora")
image = pipe("your prompt here").images[0]
image.save("output.png")
Compatibility
- diffusers>=0.27
- ComfyUI
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